You can get the correct build from: (you might need to wait for the build to finish and show up if you're updating to the very latest version of the plugin) You must have the exact build number and version as HOUDINI_MAJOR, HOUDINI_MINOR, and HOUDINI_BUILD int values in Plugins/HoudiniEngineUnity/Scripts/HEU_HoudiniVersion.cs. Download and install the correct build of Houdini.Clone the forked repository to your file system.Fork this repository to your own Github account using the Fork button at the top.Houdini Digital Assets created in Houdini can then be loaded into Unity through the plug-in.Ī growing library of Digital Assets for use in Unity will be available at the Orbolt Smart 3D AssetĬurrently, the supported Unity versions are: Production build of Houdini and install the Unity plug-in along with the Houdini interactive software. The easiest way for artists to access the plug-in is to download the latest Houdini's procedural engine will then "cook" the asset and the results will be Artists can interactively adjust theĪsset's parameters inside Unity, and use Unity geometries as an asset's inputs. This plug-in brings Houdini's powerful and flexible procedural workflow into Houdini technology into Unity through the use of Houdini Engine. Houdini Engine for Unity is a Unity plug-in that allows deep integration of
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